A small project i’m playing with in UE4. Started with FPS Blueprint example. Started messing with movement, camera shakes, got in temp sword and shield model. Added run. And bashed some basic content together.
Unreal Engine 4 is out now! I have been using this tool every day for the last two years and it has completely changed the way I make games. I can’t wait to see what the world does with this.
Had a chance to share some information on how we created the Infiltrator demo.